Showball Biomechanical Metrics
Powered by LSHSC
Bio-Mechanical Foot Screening
Our bio-mechanical foot screening platform will give athletes the ability to understand how their body works in relation to the ground. Athletes will stand on our foot-screening technology which will then analyze where the majority of the pressure is output into the ground. From here, there are two main results for deficiencies: Varus Foot Profile and Valgus Foot Profile.
Athletes who are analyzed as having a Varus Foot Profile are seen to carry the majority of their weight on the outside parts of their feet (pinky toes down and big toes up), think of this as someone who is bow-legged. The common deficiencies for these athletes on the field can be seen where an athlete has a tendency to “get stuck on the back-side”, meaning they cannot properly launch from off of their rear-leg whether it is hitting or pitching.
Athletes who are analyzed as having a Valgus Foot Profile are seen to carry the majority of their weight in the inside parts of their feet (big toes down and pinky toes up), think of this as someone who is knock kneed. The common deficiencies for these athletes is that they are “pushy” on their back side. This can be seen as the player who’s arm cannot catch up when delivering a pitch and they continuously miss high and to the arm-side, or the hitter who has to resort to being a “handsy” hitter because they lose their load on the back leg which decreases their power output.
Kinematic Sequencing Motion Capture
Our motion capture software is an Artificial Intelligence (AI) based software that allows athletes to track their movement patterns with the use of two iPads or iPhones. For baseball-specific use, the device used will capture either throwing or hitting motions through video capture and conduct a 3-D avatar rendering of the captured motion. This software uses focal points on the athlete to determine their pelvic rotational velocity, trunk/torso rotational velocity, as well as hand velocity throughout a throwing motion or swinging motion. Rotational velocity is best described as how quickly the athlete can rotate around their center of gravity, this can correlate to power output from the athlete (hitting or pitching).
Upon the completion of the captures using the motion capture software, you are given a 3-D rendering as well as graphs that will include the rotational velocities and the kinematic sequence in which they operated. The proper kinematic sequence for maximum output of generated force should operate in the order of 1. Hips, 2. Shoulders, 3. Hands. Within the motion capture report, these areas will be labeled Pelvis (Hips), Torso (Shoulders), Lead Arm (Hands) and can be best described as “order of operations”.
Players who are deemed to have the correct order of kinematic sequencing can be seen to have a “smoother” swing. Utilizing all portions of their body correctly in a swinging motion will allow them to effortlessly hit balls farther and enhance their adjustability to pitches.